Character Creation

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Character Creation

So, what brings to you to Eventyr? Are you in the employ of one of the Merchant Lords, looking to carve your mark on the new continent of Eventyr? Are you a native of the isle, whose ancestors may even have been there during the changing of the times, and survived the demons’ landings? Are you from elsewhere, either liberated from demon oppression, or lost in a strange new world? 

Whichever path you choose, Eventyr, and your stories, are waiting to be told… 

Your character will need a name and, if you wish to play something other than a human, a race. In the world of Eventyr, different races have no discernible differences in abilities. You can choose to play any race you wish and portray that race in whatever way you choose; you will gain no benefit or disadvantage to your skills by playing an orc, elf, demon or other race.  

The next step of character creation is to decide which base class your character will be. This is important as different classes give you access to different sets of skills. Your base class will also determine which prestige classes will be available to you as your character increases in level.

Base Class 

Priest  Rogue  Mage  Warrior 

Prestige Classes Available 

Paladin 

Barbarian 

Ranger 

Spellsword 

Charlatan 

Spellsword 

Ranger 

Paladin 

Druid 

Druid 

Shaman 

Shaman 

Charlatan 

Barbarian 

Psion 

Psion 

There is one other class available; the Generalist. This class can ONLY be accessed if you spend all of your starting experience points only on general skills. 

Every player starts with a blank slate and 10 experience points (XP) with which to build their level 1 character. Those experience points can be spent on apprentice level skills from one of the four base classes or from skills on the general skill list; a maximum of 5 XP (of your starting 10) can be spent on ritualism at character creation. There is no requirement to spend all 10 XP at character creation, but it advised to spend as many as possible at this time. The point costs of the skills are given in the Base Class manuals and the General Skill List document. 

The last step before heading out into the world is to choose the equipment you will have when you begin on your adventures.

Documents Needed

Please check back soon for the link to the character background document

Contact Us: Characters@eventyr.org.uk